Monday, February 28, 2011

The Dog is Forever in the Pushup Position (mdia8b)

Here are the animations that my partner and I had to create in MDIA203

Matt Brody Created T-Storm:


I created ThunderThighs:


Yes I will admit, I cheated with the fire, however the rest was created in pencil. Frame by frame at 24p. The separate shapes were created in photoshop and then dragged into pencil as jpeg files and later animated. Here's the photoshop sketch of thunderthighs:




The first person’s hero/villain characters I will be critiquing will be Eric Eaton’s “radio man” and his partner’s villain who shall not be named… because he has no name to my knowledge.  Just to clarify any mistakes I make towards the creation of these characters… the blog only shows three pictures of what looks like three different sketches of characters with very little descriptive detail.  I will be comparing and contrasting these two characters in terms of their distinct color schemes.

This is the hero:


His name is Radio Man.  He has a very bright color scheme that really pops out to the audience.  This is because of his clothing and accessories that vary in highly saturated as well as higher valued colors that consist of a generally split complementary color scheme with either various reds, oranges, and contrasting hues of blues, or greens, blue-greens, and contrasting bright reds.  Because both of these color schemes are so bright and vivid with generally primary colors, the viewer sees the character as pleasant and safe: the qualities of someone one would associate with a hero.  These colors contrast with this villain who I will name Bryan. 


Bryan’s colors consist of low saturated browns, and extremely high valued and low saturated purples and bright blues.  These colors don’t necessarily contrast with Radioman’s colors, however they are very dull, boring, and drab colors that are very “blown out” as colorists and light experts would call it, meaning they are so bright (just the purple), so saturated with white coloring that it looks like a strange shade of white.  Usually this is very unappealing, such as for the case of this character: poop brown and very light purple are indeed very unappealing.  At this point, the affinity within the bright blues and reds don’t even matter; they just make the ugly colors uglier.  The fact that these faded out purples that I’m talking about are the character’s flesh makes all of this description worse.  This may be somewhat subjective but to me, the skin color gives somewhat of an undead, creepy sort of feeling, and the characters skin looks like something you don’t want to be touched by, which is perfect considering this is the villain and it really helped me easily contrast between the two color schemes.

Next up is Chris Faust’s Villain.  

There won’t be must contrasting here because there is no hero that I can see here.  However I am going to deeply analyze this character’s rather interesting and well-portrayed movement.  This villain, also nameless, not only displays the movement of a person, but also the movement of a skateboarder, as well as a villain… but mostly, a skateboarder.  There are a lot of instances within this animation where the character performs an “ollie” or a type of “flip-trick,” the act of jumping on a skateboard that gives the animator the opportunity to demonstrate weight as well as squash and stretch.  Within the instant of an ollie, a skateboarder must thrust down force with his back foot onto the tail of the skateboard in order to generate enough force to lift his body and himself off of the ground.  As this is happening the skateboarder’s front foot should be using the skateboard’s grip tape to drag or pull the skateboard up even further as he bends his knees closer to his chest.  After the skateboard and the skater’s body has reached its maximum height, the skater must make sure to continue to keep his back leg ever so slightly higher than his front leg so that he may clear anything that he is jumping over without catching the back wheels of the skateboard on the gapped (cleared) object.  Within this animation, Johnny Hammersticks performs four or five different variations of this squash and stretch/weighted movement.  There are also a lot of overlapping movements within the frame that follow through when Mr. Hammersticks either knocks a person over or blows their brains out, as he leaves them they continue to fall or bleed.  Also as he falls his arms fold back, and his legs extend and his body follows through until he lands, at which point his motion changes, but continues to overlap with previous actions.  All of these objective observations actively show the audience how fast and how skilled this villain is.




Currently, Jason Flood has nothing posted.  I really don't feel like doing another one of these.  It is Monday February 28th and there is nothing posted.  If I should still be doing something let me know.

That is all.

1 comment: